#include "ADD.h"
#include "Joueur.h"

#include "ConfigurerNiveaux.h"

using namespace std;

int main(int argc, char* argv[])
{
  lireNiveauxSortie();

  unsigned int traits[7] = { 14, 17, 13, 17, 15, 11, 0 }, ppCreation( 30 );

  Classe *testClasse = new Spec( traits, true, "Demi-Elfe" );

  testClasse -> construitClasse( ppCreation );

  delete testClasse;

  return 0;
}
